🎉 Unleash the fun in just 10 minutes!
The Asmadi Games ASI-0050 Red7 Card Game is a modern, fast-paced card game designed for 2-4 players, offering unique gameplay mechanics that can be enjoyed in just 5-10 minutes. With its sleek black design and vibrant rainbow theme, it's perfect for quick social gatherings or game nights.
Package Quantity | 1 |
Item Weight | 4.8 ounces |
Material Fabric | Paper |
Style Name | Modern |
Color | Black |
Theme | Rainbow |
Number of Items | 1 |
Package Type | FFP |
Container Type | Box |
Special Features | Unique Gameplay Mechanics |
Number of Players | 2 to 4 |
A**M
Easy ruleset with very deep gameplay - great "thinker" game for 2-4!
This game has a ton more depth than you would think at first glance. It's fun, fast, and deep. A round only takes about 5 minutes or so. If you opt to play the "scored" game, that can take anywhere from two to ten or so rounds, depending on scoring. Probably a half hour or so on average, if not less.It's a 49 card deck - the numbers 1 through 7 in seven different colors (Red, Orange, Yellow, Green, Blue, Indigo, Violet). You start with 7 cards in your hand, and 1 card face up in front of you to form your "Palette." The discard pile ("Canvas") starts with a red card (not a number, it's a stock card that starts every round).The way the game works is that the top color in the discard pile controls the rules of game. The red color means that whoever has the highest card down on their Palette in front on them is winning. Each color has a different "rule."On your turn, you either have to play a card into your Palette so that you're now winning whatever the current rule is, play a card into the discard pile so that the rule changes to something you're winning, or do both of those. If you can't make a play that means you're winning, you're knocked out of the round.It's deviously complex to play, especially as you start trying to figure out how to plan ahead so that you won't be knocked out next time it comes around to you at the same time.I highly recommend the "advanced" rules in the instructions. There's two - the first is that if you discard a high enough card, you get to draw a new card. The second one is just a method of scoring - the caveat is that whatever cards you get to score at the end of the round are then removed from the game, making future rounds have less and less cards.I do NOT recommend the "expert" rules or whatever they call them, where you use the icons on the cards to trigger extra effects. It actually took away a lot from the game, and it became less fun and you had less control over what was happening. Some of the interactions don't make a ton of sense either.Definitely pick this up - it's a good thinker, it's a small box, and it's quick!
T**C
Red7 is an amazing amount of fun packed into a tight
Red7 is an amazing amount of fun packed into a tight, fast (5 minutes per round) game. It’s super simple concept – each round you must be winning the game, or you’re out. Starting out, all cards are numbered 1-7. The higher the card, the better. A 7 always beats a 6, however a red 6 will beat an orange 6 – because red is higher in the color spectrum than orange. Don’t worry about remembering your ROY G BIV though, you’ll have those handy reference cards in the upper left hand side of this picture.Everything is done by the color spectrum (as you can see in the picture) and each color has a different effect on the game. Such as you must have the highest number card in play to win. Or you must have the most numbers below 4. Or the most even numbers and so on.Each turn you have the chance to change the rules of the game by playing a color on the “canvas” or central pile, play a card to your ‘palette’ (your play pile) so that you’re currently winning, or play a card to your palette and then the canvas. You can choose to do nothing as well but then you automatically lose.That’s it in the basic game. There are more advanced rules that make use of the iconography on the cards as well. You can play one round and call a winner at the end. Or you can play multiple rounds and score based on cards.There’s also an advanced Red7 in which you’ll use the icons on the cards to cause different things to happen. From taking a card from someone else’s played cards to drawing new cards.Bottom line: It’s a fun game. It plays super fast (say 5 minutes a round) once you get the hang of it and you an easily carry it around with you and teach new players the game in that five minute long first round. Another neat thing is that each card has the color written on it making it playable for folks who are color blind (to any degree). Is this the perfect game? Ha! Probably not, it’s a take on other games that allow you to change the rules. But this game incorporates it at a surprisingly deep level for such a small game.
Z**Y
Like Uno for gamers, except not really
Red7 feels like Uno for gamers, except the opposite. The goal is to stay in the round for the longest. The game is simple and the rules can mostly be gleamed from the cards.By the end of each turn of Red7, you have to be winning the game, or else you lose.Each turn, you can play a card in front of you so that you’re winning by the current rule, you can play a card to the middle to change the rule to be winning by the new rule, or you can do both. The colors of cards essentially operate as suits, with red being the highest suit. If there’s ever a tie, the person with the highest card of the criteria wins.For example, the game starts with the red rule in play, which is have the highest card. You can play any card your first turn, but if you play the red7, you’ll always win the red rule because it’s the highest card in the game. Other rules include the most of a number, the most cards under 4, etc.this is a great filler. It’s a good mix of luck and strategy, just mostly luck, which makes it a good family game. The cards are pretty and it’s fun to look at your hand at the beginning and try to optimize what you can do and adapt accordingly. You want to play as many singles as possible because the more cards you play the sooner you are out.My only complaint is it seems like the first person to go is at a disadvantage. Sure they can play any card, but they’re out as soon as they’re out of cards and since first person goes first, they’re more likely to be out first.Despite that, I really enjoy this simple, easy card game. Would buy again.
M**L
Super fun. Easy to learn
This has been a really fun game to add to our game nights.
Trustpilot
1 week ago
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