---
product_id: 86918318
title: "da Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids to Work on Controlling Strong Emotions - Counseling Games, Therapy Toys, Social Skills Games for Kids"
brand: "da vinci's room"
price: "€ 23.60"
currency: EUR
in_stock: true
reviews_count: 8
category: "Da Vinci's Room"
url: https://www.desertcart.ie/products/86918318-da-vincis-room-dont-go-bananas-a-cbt-therapy-game
store_origin: IE
region: Ireland
---

# 2-4 players, semi-coop ABCD CBT model-based 5 emotions tackled da Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids to Work on Controlling Strong Emotions - Counseling Games, Therapy Toys, Social Skills Games for Kids

**Brand:** da vinci's room
**Price:** € 23.60
**Availability:** ✅ In Stock

## Summary

> 🧩 Unlock emotional mastery with every card played!

## Quick Answers

- **What is this?** da Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids to Work on Controlling Strong Emotions - Counseling Games, Therapy Toys, Social Skills Games for Kids by da vinci's room
- **How much does it cost?** € 23.60 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.ie](https://www.desertcart.ie/products/86918318-da-vincis-room-dont-go-bananas-a-cbt-therapy-game)

## Best For

- da vinci's room enthusiasts

## Why This Product

- Trusted da vinci's room brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Compact & Ready to Play:** All-in-one box with cards, board, and instructions—perfect for on-the-go emotional skill-building sessions.
- • **Therapist & Parent Approved:** Designed for both home and professional use, empowering adults to guide kids through positive emotional processing.
- • **Flexible Age-Appropriate Challenge:** Customizable question difficulty adapts for ages 6-12, ensuring meaningful engagement across developmental stages.
- • **Master Emotional Intelligence Early:** Engage kids with 5 key emotions—anger, sadness, worry, fear, jealousy—building lifelong emotional resilience.
- • **Collaborative Play for Social Growth:** Semi-cooperative gameplay encourages teamwork, empathy, and social skills development in every round.

## Overview

Don't Go Bananas by da Vinci's Room is a CBT-based therapy card game designed for kids aged 6-12 to identify, analyze, and manage five strong emotions through semi-cooperative play. Suitable for parents, teachers, and therapists, it fosters emotional intelligence and social skills in a fun, interactive format.

## Description

desertcart.com: da Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids to Work on Controlling Strong Emotions - Counseling Games, Therapy Toys, Social Skills Games for Kids : Toys & Games

Review: Great game - Great game for young children having difficulty expressing and coping with feelings
Review: Fun tool! - Great tool for my social work office. Best for kindergartners and first graders!

## Features

- Based on the ABCD Model of Cognitive Behavioral Therapy: Kids work to identify what triggers their emotions, analyze the beliefs they have about those situations, explore their reactions and look for ways to change their thought patterns.
- Tackling 5 Emotions: The game works through 5 strong emotions - anger, sadness, worry, fear and jealousy. Players answer question prompts about different emotions and situations as they play the cards
- Simple to play: 2-4 Players take turns building each color pile. Semi-cooperative play means if someone can’t help their own piles, they help someone else’s pile. Helping build social skills along with working on emotions.
- For Parents and Professionals: Teachers can play Don't Go Bananas with small groups of kids in the classroom or parents can play with their kids at home. Adults playing along can help kids see first hand positive ways to process emotions and feel more comfortable giving their own answers
- 2-4 Players Ages 6-12: A variety of questions makes this game versatile for a larger age group. More thought provoking questions can be added or removed for easier or tougher gameplay

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B07GYRDRX8 |
| Age Range Description | Kid |
| Best Sellers Rank | #9,077 in Toys & Games ( See Top 100 in Toys & Games ) #285 in Board Games (Toys & Games) |
| Brand Name | da Vinci's Room |
| Color | Multicolor |
| Container Type | Box |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.4 out of 5 stars 1,822 Reviews |
| Educational Objective | Emotional management and social skill development |
| Included Components | Cards, Game Board, Instruction Manual, 4 Player Piles, Semi-Cooperative Play Cards |
| Item Dimensions | 5.13 x 0.69 x 3.63 inches |
| Manufacturer | da Vinci's Room |
| Manufacturer Maximum Age (MONTHS) | 144.00 |
| Manufacturer Minimum Age (MONTHS) | 72.00 |
| Material Type | Cardstock |
| Number of Items | 1 |
| Number of Players | 2-4 |
| Operation Mode | manual |
| Package Quantity | 1 |
| Power Source | Manual |
| Size | 0.69 in x 5.13 in x 3.63 in |
| Theme | Educational |
| UPC | 868077000411 |
| Unit Count | 1 Count |

## Images

![da Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids to Work on Controlling Strong Emotions - Counseling Games, Therapy Toys, Social Skills Games for Kids - Image 1](https://m.media-amazon.com/images/I/81-E-BmEzKL.jpg)

## Questions & Answers

**Q: What is  the  difference between  this  game and  mad dragon?**
A: Both games use prompts to get kids to answer questions about their feelings. Both use Tarot size cards and bright illustrations. 

The few significant differences are that Don't Go Bananas focuses on 5 emotions (anger, sadness, jealousy, worry, fear) and Mad Dragon is focused solely on anger.

Don't Go Banana's questions are based on Cognitive Behavioral Therapy's ABCD model whereas Mad Dragon doesn't use a psychological method for their prompts (as far as I know). 

Lastly the gameplay varies in that Mad Dragon is  based on Crazy Eights/Uno and Don't Go Bananas has its own original game mechanics of stacking 1, 2, 3 cards.

**Q: Do you draw a new card every time you play a card?**
A: You draw a new card every turn. So you can either draw a card at the beginning of your turn or the end - as long as you're consistent with whichever method you chose. You want to keep 5 cards in your hand for the whole game - because the goal is to complete your piles - not get rid of all your cards.

Jesse
Creator of Don't Go Bananas

**Q: Is this item and the suggested 2 items to order it with appropriate for preschoolers?**
A: I can't speak to other companies products (and because Amazon changes the suggestions regularly), but Don't Go Bananas is rated for ages 6-12, so it would not be appropriate for the majority of pre-school age kids. 

Jesse Funk
Creator, Don't Go Bananas.

**Q: What Console Does This Work With?**
A: The game is actually a card game and is not a video game applicable to a console.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Great game
*by B***Y on December 27, 2025*

Great game for young children having difficulty expressing and coping with feelings

### ⭐⭐⭐⭐⭐ Fun tool!
*by S***F on January 16, 2026*

Great tool for my social work office. Best for kindergartners and first graders!

### ⭐⭐⭐⭐ Great game
*by M***B on May 28, 2021*

I highly recommend this game for anyone who works with or has children. It is great for learning and discussing emotional regulation skills without being overly therapeutic. It engages the players in conversation which encourages sharing experiences and ideas as well as listening skills along with the normal turn taking and winning aspects of a regular card game. I took off a star because the rules aren’t well written and the creators gameplay leaves a lot to be desired. This game definitely lends itself to house rules.

## Frequently Bought Together

- da Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids to Work on Controlling Strong Emotions - Counseling Games, Therapy Toys, Social Skills Games for Kids
- PlayTherapySupply CBT 123: The Hilariously Fun Game That Empowers Kids and Teens to Take Charge of Their Thoughts, Actions, and Emotions - Updated Version
- Mad Dragon - An Anger Control Card Game

---

## Why Shop on Desertcart?

- 🛒 **Trusted by 1.3+ Million Shoppers** — Serving international shoppers since 2016
- 🌍 **Shop Globally** — Access 737+ million products across 21 categories
- 💰 **No Hidden Fees** — All customs, duties, and taxes included in the price
- 🔄 **15-Day Free Returns** — Hassle-free returns (30 days for PRO members)
- 🔒 **Secure Payments** — Trusted payment options with buyer protection
- ⭐ **TrustPilot Rated 4.5/5** — Based on 8,000+ happy customer reviews

**Shop now:** [https://www.desertcart.ie/products/86918318-da-vincis-room-dont-go-bananas-a-cbt-therapy-game](https://www.desertcart.ie/products/86918318-da-vincis-room-dont-go-bananas-a-cbt-therapy-game)

---

*Product available on Desertcart Ireland*
*Store origin: IE*
*Last updated: 2026-02-23*