---
product_id: 546902674
title: "AEG & Flatout Games | Point City - A City Building Card Game for the Whole Family | Easy to Learn | Quick to Play | Ages 10+ | 1-4 Players"
brand: "aeg"
price: "€ 32.06"
currency: EUR
in_stock: true
reviews_count: 10
category: "Aeg"
url: https://www.desertcart.ie/products/546902674-aeg-and-flatout-games-point-city-a-city-building-card
store_origin: IE
region: Ireland
---

# 150 unique double-sided building cards 30-60 min quick gameplay 1-4 players, family-friendly AEG & Flatout Games | Point City - A City Building Card Game for the Whole Family | Easy to Learn | Quick to Play | Ages 10+ | 1-4 Players

**Brand:** aeg
**Price:** € 32.06
**Availability:** ✅ In Stock

## Summary

> 🏙️ Build your dream city before your friends do — don’t miss out on the ultimate card drafting experience!

## Quick Answers

- **What is this?** AEG & Flatout Games | Point City - A City Building Card Game for the Whole Family | Easy to Learn | Quick to Play | Ages 10+ | 1-4 Players by aeg
- **How much does it cost?** € 32.06 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.ie](https://www.desertcart.ie/products/546902674-aeg-and-flatout-games-point-city-a-city-building-card)

## Best For

- aeg enthusiasts

## Why This Product

- Trusted aeg brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Fast-Paced Strategy:** Engage in quick 30-60 minute rounds perfect for busy professionals craving meaningful downtime.
- • **Award-Winning Design:** From the creators of Point Salad, featuring stunning Dylan Mangini artwork that elevates your game night.
- • **Dynamic City Building:** Craft a unique city every game with 150 double-sided cards for endless replayability.
- • **Engine Building Depth:** Layer resource management and combo-building for a satisfying strategic challenge without complexity overload.
- • **Inclusive Multiplayer Fun:** Designed for 1-4 players, making it ideal for solo play or bonding with friends and family.

## Overview

Point City is a fast, easy-to-learn card-drafting and engine-building game for ages 10+, supporting 1-4 players. Featuring 150 unique double-sided building cards and dynamic city grid mechanics, it offers endless strategic variety and replayability in 30-60 minute sessions. Developed by Alderac Entertainment Group and Flatout Games, it blends family-friendly fun with deep, satisfying gameplay.

## Description

POINT CITY: From the team that brought you the smash hit Point Salad, Point City is a fast and fun card-drafting engine-building game for the whole family! Point City features 150 unique building cards - each with individual attributes and stunning artwork, to help bring your city to life! The rules are simple: Take two adjacent cards from the dynamic city grid and add them to your expanding city. Use your resource cards and bonuses to construct building cards that require specific combinations. Build special civic structures to multiply your city's points and be the top urban planner! Point City takes the same simple concept of drafting cards and building the best combinations and adds new layers of resource management and engine building to the mix - making the game easy to learn, but challenging for everyone! STEPS: 1: Draft any adjacent cards. 2: Construct a building. 3: Refill the market. MECHANICS: Open Drafting, Set Collection, Solo/Solitaire Game.

Review: A game with medium-weight decisions that still feels light, simple but strategic - Pros - It isn't very often that my girlfriend vocally tells me "I like the game" nor "Let's play it again", I heard it probably only once with Agricola, and then here with Point City. The simplicity and strategy is what she liked. - Easy to learn. - Fast to setup and play. For 2 players, it took us around 30 minutes. For 4 players, it might reach an hour. - Replayable. You have to constantly adapt on how you could benefit the most with the current board game state, thus it wouldn't feel the same nor repetitive. There's also some variety with the setup as not all civic tokens nor cards will be used in a game. - Fun to play! It's fun to plan what you want to do, it is fun to execute your plan, it is fun to build those buildings that you prepared for, it is fun to score points based on what you collected. - Very strategic. This is a thinky game. You have to plan on what you should build and have a plan on what you need by the end of the game. - While the game requires you to analyze and make tough decisions that make it feel like a medium-weight game, overall, its simplicity still gives it a light-weight feeling. I thought we wouldn't be able to play it after a long day at work as I thought it could be too draining. I was wrong, while it's not very light, it still feels light and the game just flows. Still a relaxing game. - The mechanic of flipping resources to buildings and vice versa creates a nice balance in the game. - Solo mode! Neutral - Very similar with the gameplay of Splendor. - Each turn in Point City is more interesting than Splendor as you take adjacent resources / buildings and target to score the civic tokens, while Splendor is more competitive and tense as all players race to end the game. - In Point City, you just have to take the most efficient move for every turn until the end of the game. You also know exactly when the game will end. There's not much tension there. You can draft what others need but it may not be optimal for you and may actually not have any effect if the newly drawn cards offer something better. - Splendor is more tense due to its race element. You're not playing Splendor right if you are not cursing at your opponent for hoarding and keeping the tokens you need. You might have an idea but you don't know exactly when one of the players will end the game. - A player can be locked out of moves in Splendor and forced to do inefficient moves. Compared to Point City, in Splendor if you drafted what others need, their life will be so much harder, and will result to them needing more turns, and thus benefiting you further if you can end the game faster. THIS IS IMPORTANT. If you played it this way, your soft-hearted opponents may not want to play Splendor anymore. But this will not happen in Point City as there are always other options. - Point City is more varied from game to game due to the varying civic tokens and thus varying engines you could build from game to game. In Splendor, the only difference from game to game is the color you are collecting. But don't get me wrong with the replayability. As of 2024-05-08, I played Point City for exactly 10 times now, while I played Splendor for 190 times!!! Splendor may have less variations, but the race aspect of it is more exciting than Point City. Splendor is replayable because of the extreme competition, while Point City is replayable because of the varied goals and goal combos you could build from game to game. - Splendor is easier to learn and teach, smoother and faster to play. Cons - While the mechanic of handling the resources and buildings in the game is very interesting, however, it is very fiddly to constantly perform during the game as players draw cards. They provided tokens for tracking but it just makes that part more confusing. What we did was to just replace the cards right away after drawing for us not to forget it. - With 2 players, more cards and more civic token will be removed from the game during setup. Thus, if you take on a civic token, you need more luck hoping that the card symbols you need weren't removed during setup. - With 2 players, it is multiplayer solitaire. You wouldn't be affecting each other that much during the game. With 4 players, there is more interaction and competition on the board as more players are drawing from it. But with a back to back turn for 2 players, you can do what you want most of the time. - The box is too big, I was able to fit everything in half of the box. On the other hand, the insert is too small for sleeved cards so I just removed it. I don't understand why publishers don't take into account sleeved cards when designing inserts / boxes.
Review: Small fun game - In same line as point salad. Similar mechanics with some new twists. Good quality card stock and images. Instruction manual is little unclear at times. Playing through will help understand what they are trying to say. Plays quick and is entertaining. Variety of objective scoring cards means lots of replay ability. Great small game to get to the table, take to a con, travel with, etc.

## Features

- Big Fun for Everyone: A fast and fun card-drafting, engine building game where you create a completely different city each and every time you play!
- Follow-Up to the Smash Hit Point Salad: Point City takes the simple concept of drafting cards and building the best combinations from Point Salad, and adds new layers of resource management and engine building to the mix — making the game familiar and easy to learn, but challenging for everyone!
- Endless Scoring Possibilities: Double-sided cards and the dynamic nature of the city grid market makes each game of Point City completely unique.
- Puzzly Fun from Flatout Games: Another great title from the team that brought you Cascadia & Calico featuring illustrations from Dylan Mangini.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B0C24H392P |
| Best Sellers Rank | #119,735 in Toys & Games ( See Top 100 in Toys & Games ) #2,061 in Dedicated Deck Card Games |
| Customer Reviews | 4.8 4.8 out of 5 stars (99) |
| Item Weight | 1.09 pounds |
| Item model number | AEG-1009 |
| Language | English |
| Manufacturer | Alderac Entertainment Group (AEG) |
| Manufacturer recommended age | 10 years and up |
| Product Dimensions | 7.7 x 1.8 x 5.7 inches |
| Release date | September 22, 2013 |

## Images

![AEG & Flatout Games | Point City - A City Building Card Game for the Whole Family | Easy to Learn | Quick to Play | Ages 10+ | 1-4 Players - Image 1](https://m.media-amazon.com/images/I/71J7x7bbP0L.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ A game with medium-weight decisions that still feels light, simple but strategic
*by N***N on December 19, 2023*

Pros - It isn't very often that my girlfriend vocally tells me "I like the game" nor "Let's play it again", I heard it probably only once with Agricola, and then here with Point City. The simplicity and strategy is what she liked. - Easy to learn. - Fast to setup and play. For 2 players, it took us around 30 minutes. For 4 players, it might reach an hour. - Replayable. You have to constantly adapt on how you could benefit the most with the current board game state, thus it wouldn't feel the same nor repetitive. There's also some variety with the setup as not all civic tokens nor cards will be used in a game. - Fun to play! It's fun to plan what you want to do, it is fun to execute your plan, it is fun to build those buildings that you prepared for, it is fun to score points based on what you collected. - Very strategic. This is a thinky game. You have to plan on what you should build and have a plan on what you need by the end of the game. - While the game requires you to analyze and make tough decisions that make it feel like a medium-weight game, overall, its simplicity still gives it a light-weight feeling. I thought we wouldn't be able to play it after a long day at work as I thought it could be too draining. I was wrong, while it's not very light, it still feels light and the game just flows. Still a relaxing game. - The mechanic of flipping resources to buildings and vice versa creates a nice balance in the game. - Solo mode! Neutral - Very similar with the gameplay of Splendor. - Each turn in Point City is more interesting than Splendor as you take adjacent resources / buildings and target to score the civic tokens, while Splendor is more competitive and tense as all players race to end the game. - In Point City, you just have to take the most efficient move for every turn until the end of the game. You also know exactly when the game will end. There's not much tension there. You can draft what others need but it may not be optimal for you and may actually not have any effect if the newly drawn cards offer something better. - Splendor is more tense due to its race element. You're not playing Splendor right if you are not cursing at your opponent for hoarding and keeping the tokens you need. You might have an idea but you don't know exactly when one of the players will end the game. - A player can be locked out of moves in Splendor and forced to do inefficient moves. Compared to Point City, in Splendor if you drafted what others need, their life will be so much harder, and will result to them needing more turns, and thus benefiting you further if you can end the game faster. THIS IS IMPORTANT. If you played it this way, your soft-hearted opponents may not want to play Splendor anymore. But this will not happen in Point City as there are always other options. - Point City is more varied from game to game due to the varying civic tokens and thus varying engines you could build from game to game. In Splendor, the only difference from game to game is the color you are collecting. But don't get me wrong with the replayability. As of 2024-05-08, I played Point City for exactly 10 times now, while I played Splendor for 190 times!!! Splendor may have less variations, but the race aspect of it is more exciting than Point City. Splendor is replayable because of the extreme competition, while Point City is replayable because of the varied goals and goal combos you could build from game to game. - Splendor is easier to learn and teach, smoother and faster to play. Cons - While the mechanic of handling the resources and buildings in the game is very interesting, however, it is very fiddly to constantly perform during the game as players draw cards. They provided tokens for tracking but it just makes that part more confusing. What we did was to just replace the cards right away after drawing for us not to forget it. - With 2 players, more cards and more civic token will be removed from the game during setup. Thus, if you take on a civic token, you need more luck hoping that the card symbols you need weren't removed during setup. - With 2 players, it is multiplayer solitaire. You wouldn't be affecting each other that much during the game. With 4 players, there is more interaction and competition on the board as more players are drawing from it. But with a back to back turn for 2 players, you can do what you want most of the time. - The box is too big, I was able to fit everything in half of the box. On the other hand, the insert is too small for sleeved cards so I just removed it. I don't understand why publishers don't take into account sleeved cards when designing inserts / boxes.

### ⭐⭐⭐⭐⭐ Small fun game
*by M***M on July 30, 2025*

In same line as point salad. Similar mechanics with some new twists. Good quality card stock and images. Instruction manual is little unclear at times. Playing through will help understand what they are trying to say. Plays quick and is entertaining. Variety of objective scoring cards means lots of replay ability. Great small game to get to the table, take to a con, travel with, etc.

### ⭐⭐⭐⭐⭐ Balatro meets Civ
*by D***N on January 1, 2026*

Great gameplay, similar to point salad but with a couple more mechanics. Original, cool game

## Frequently Bought Together

- AEG & Flatout Games | Point City - A City Building Card Game for the Whole Family | Easy to Learn | Quick to Play | Ages 10+ | 1-4 Players
- AEG & Flatout Games | Point Salad - Award-Winning Card Drafting Game for the Whole Family | Easy to Learn | Quick to Play | 2-6 Players | Ages 10+
- Pandasaurus Games Sea Salt and Paper Card Game - Ocean-Themed Strategy Game, Fast-Paced and Tactical, Fun Family Game for Kids and Adults, Ages 8+, 2-4 Players, 30-45 Minute Playtime, Made

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*Product available on Desertcart Ireland*
*Store origin: IE*
*Last updated: 2026-02-06*