---
product_id: 1749088
title: "Dino Crisis - PlayStation"
price: "€ 479.20"
currency: EUR
in_stock: true
reviews_count: 12
url: https://www.desertcart.ie/products/1749088-dino-crisis-playstation
store_origin: IE
region: Ireland
---

# Dino Crisis - PlayStation

**Price:** € 479.20
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Dino Crisis - PlayStation
- **How much does it cost?** € 479.20 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.ie](https://www.desertcart.ie/products/1749088-dino-crisis-playstation)

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- Customers looking for quality international products

## Why This Product

- Free international shipping included
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## Description

Note to Parents: Realistic violence, gore, horror An abandoned research complex on a remote jungle island, a team of special forces operatives, a horde of vicious velociraptors, and one big, mean Tyrannosaurus rex constitute the setting and cast of Dino Crisis , the latest masterpiece from the makers of Resident Evil . You play as Regina, a member of a four-person team sent to retrieve an expatriate scientist. Your radio man became a midnight snack for the T.rex, so it's up to you and your two remaining teammates to explore a dino-infested research station, rescue the scientist, call for a helicopter retrieval, and escape with your lives. Along the way you'll uncover the grizzly remains of those who got in the dinosaurs' way, and you'll unravel the mystery of how a top-secret energy research project turned into a Jurassic nightmare. And about those dinosaurs: they're all over the island. One instant you'll be walking along a second-story balcony, admiring the view, the next instant you'll be dodging a T.rex as it smashes its huge maw through the concrete walls. Velociraptors chase you down blood-spattered corridors, flying reptiles circle the outdoor areas, and your only weapons are your pistol, whatever else you can salvage, a dwindling supply of ammunition, and your wits. Packed with clever puzzles and heart-pounding surprises, all superbly presented with realistic graphics and horror-movie camera angles, Dino Crisis is a triumph of survival-horror gaming. --Mike Fehlauer Pros Cons When you're Capcom, there's no such thing as too much of a good thing. This is evidenced by the impending deluge of Resident Evil/Biohazard spin-offs; Resident Evil: Code Veronica, Resident Evil 3: Nemesis, Oni-Musha (the RE-style samurai game), and now Dino Crisis. A brand new excursion into the world of survival-horror, Dino Crisis is a fresh experience that abandons that creepy Umbrella laboratory for a taste of Jurassic Park. Not only that, but Dino Crisis is unique in that it so closely borrows from the RE series. But in regards to the storyline, this game is not related to it Resident Evil at all. Conceived and directed by Shinji Mikami, the mastermind behind the RE games, Dino Crisis will be very familiar to anyone who's played the Resident Evil games. The dramatic camera perspectives, the control scheme, and the eerie settings are all classic Mikami. However, instead of slow-moving zombies shuffling after you like drunks staggering home, you're faced with velociraptors and other big lizards with lightning-fast reflexes and huge appetites. "This isn't a joke, you idiot! We were just attacked by a big-ass lizard!" says Dino Crisis femme-fatale, Regina, to her computer-expert cohort, Rick, who, at the time, is trying to unlock electronically secured doors throughout the base where you've been searching for the missing Dr. Kirk. Your other teammate, Gail, is missing, and the last you heard from him were some aborted screams and the sound of gunfire. As you might now know, the backgrounds in Dino Crisis are fully polygonal as opposed to prerendered CG stills, like they are in Resident Evil. Perhaps it took Capcom all this time to get up to speed with the PlayStation hardware, but this makes all the difference in the world. Despite being completely 3D, the game still moves at the same speed as its brethren, without any slowdown. The game's graphics are also very sharp and appear to be running in a medium to high resolution. The character models are very well done, with excellent light-sourcing effects, giving Regina and her posse a very solid feel. The use of polygonal backgrounds enhances the feeling of fear even more than Resident Evil. For example, when you're walking down a hallway, viewed from a typical RE-ish perspective, it becomes even more tense when the camera angle suddenly pivots to an overhead perspective or swings to a worm's-eye view. The engine also allows for shifting camera positions rendered on the fly, keeping Dino Crisis moving along at a quicker tempo than Resident Evil's. Thankfully, the camera, with all its flexibility, is not abused or overused by any means. It is used sparingly, and only to enhance rather than to distract. Since the game is completely 3D, it is not as easy to pick out necessary clues as it had been in Resident Evil because everything looks uniform. In Resident Evil you'd be able to tell what to look out for since the polygonal details would stick out from the prerendered backgrounds. In Dino Crisis, you must really be on the lookout for anything and everything. The camera angles are vintage RE, designed to provide the maximum tension possible. If that weren't enough, the soundtrack is designed to provide chills and thrills as well. The simple act of walking down a hallway becomes a terrifying exercise in fear when the violins start playing. If you're not too chicken, this game is best played in the dark with the volume up. As previously stated, the controls in Dino Crisis are virtually identical to Resident Evil's, with a couple of crucial enhancements. Since the basic control configuration works well enough, potential problems arise since velociraptors are a lot quicker and savvier than RE's zombies. As a result, adjustments to the combat system were necessary to avoid an unwanted Regina-burger. When you press the R2 button, your character does a 180-degree turnabout, allowing you to put some space between you and your pursuer before turning around and filling your opponent with lead. The second enhancement is the ability to walk with your gun held out, primed to fire. While you walk slower with your gun outstretched, it sure beats making a sitting duck of yourself each time you want to fire your weapon. With all this meat-eating terror stalking the hallways (and windows and air-vents, etc.) it would get annoying to have to manage the ribbon-saving system found in Resident Evil. Instead, Dino Crisis features save rooms that prompt you to record your data whenever you attempt to leave or pass through one of these rooms. The number of times you save (or continue, should you die) affects your final score/rating and should be used sparingly. The details in Dino Crisis are excellent too. If she takes a little damage, Regina will hold her side, limping a bit. If she takes a lot of damage, she'll be absolutely stagger around. She'll also drip blood on the floor, adding to the realism in Dino Crisis. Fortunately, there are plenty of power-ups (health kits, weapons, etc.), and an accessory-customization system similar to the one in Parasite Eve. Other things like head tracking, and auto-aiming sort out any additional combat-oriented complaints from the RE series as well. Interestingly, analog support does not seem to be featured, although the Dual Shock action is intact. Loading times between rooms are also severely reduced, due to the polygonal environments that take less space to store in memory. So, from the looks of things, it appears as if Capcom has another winner on its hands. Dino Crisis is less disturbing than the RE series, but possibly more frightening since each of the creatures in DC hold about the same shock value as the Dobermans did in Resident Evil. While cannibalizing its own library could have backfired with a "been there, done that" aftertaste, Dino Crisis walks away under the strength of its own merits. The control improvements and graphic reinvention make DC its own game, with little owed to Resident Evil. The storyline is sound, and the replay value is high, with three different endings to reveal and a multitude of secrets to find (multiple costumes, a timed dinosaur hunt, mini Regina and giant Regina, etc.). With Oni-Musha, Nemesis, and Code Veronica on the horizon, Capcom might have this genre all to itself. While games like Carrier, Blue Stinger, and Alone In the Dark 4 will try and crowd the limelight with similar offerings, for the time being, it looks as if Capcom is king of the survival-horror hill. --James Mielke -- Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc. -- GameSpot Review

Review: a great resident evil spin off - dino crisis is a great horror game and its alot like resident evil story 10/10 the story is good but not as good as reident evil i dont like spoiling the story so you will have to buy the game and see it for your self gameplay 10/10 the gameplay is great not as scary as resident evil but still pretty damm scary the game engine is just like reident evil the game is basicly resident evil with dinasours graphics 10/10 for a ps1 game the graphics are amazing everything is so detailed and real looking great graphics sound 10/10 great sound and voice acting controlls 8/10 the controlls are hard at first but once you get the hang of them its a breeze overall a great game what are you waiting for go and buy it already
Review: Classic PS1 game - I bought this since I grew up playing survival horror games such as Biohazard. Capcom took this approach to a survival game but with dinosaurs instead of zombies.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00000K1VE |
| Best Sellers Rank | #22,383 in Video Games ( See Top 100 in Video Games ) #96 in PlayStation Games |
| Computer Platform | PC |
| Customer Reviews | 4.1 4.1 out of 5 stars (193) |
| Date First Available | March 20, 2002 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.2 ounces |
| Language | English |
| Manufacturer | Capcom |
| Product Dimensions | 5.6 x 4.9 x 0.4 inches; 3.2 ounces |
| Publication Date | September 20, 1999 |
| Rated | Mature |
| Release date | September 20, 1999 |
| Type of item | Video Game |
| UPC | 013388210541 013388210459 |

## Images

![Dino Crisis - PlayStation - Image 1](https://m.media-amazon.com/images/I/81EewosQIwL.jpg)
![Dino Crisis - PlayStation - Image 2](https://m.media-amazon.com/images/I/81M-2Q-4XDL.jpg)
![Dino Crisis - PlayStation - Image 3](https://m.media-amazon.com/images/I/81Dcrn9vBwL.jpg)

## Questions & Answers

**Q: Can this game work on ps4?**
A: No. PS4 does not support PS1 games anymore unless it was remastered for ps4 like resident evil

**Q: Can this game work with play station 2?**
A: Yes. Its a great game. Dino crisis and also Dino crisis 2 both work wonderfully on the play station. Have fun.

**Q: Does it work in a pal spanish ps3?**
A: I dont think it will work on a pal ps3

**Q: Does it work in a pal spanish ps3?**
A: I believe this version of the game is NTSC so I don't think so! But the seller would know for sure what system it works with!

## Customer Reviews

### ⭐⭐⭐⭐⭐ a great resident evil spin off
*by M***L on November 13, 2011*

dino crisis is a great horror game and its alot like resident evil story 10/10 the story is good but not as good as reident evil i dont like spoiling the story so you will have to buy the game and see it for your self gameplay 10/10 the gameplay is great not as scary as resident evil but still pretty damm scary the game engine is just like reident evil the game is basicly resident evil with dinasours graphics 10/10 for a ps1 game the graphics are amazing everything is so detailed and real looking great graphics sound 10/10 great sound and voice acting controlls 8/10 the controlls are hard at first but once you get the hang of them its a breeze overall a great game what are you waiting for go and buy it already

### ⭐⭐⭐⭐⭐ Classic PS1 game
*by N***S on May 5, 2024*

I bought this since I grew up playing survival horror games such as Biohazard. Capcom took this approach to a survival game but with dinosaurs instead of zombies.

### ⭐⭐⭐⭐⭐ A different kind of horror
*by A***N on October 21, 2009*

Dino Crisis was released way back in 1999 on the playstation. It was directed by the same director of the original Resident Evil. (and producer of the next 2) It came out at the peak of survival horror popularity but was more than just a clone of Resident Evil. Obviously if you're searching for this game 10 years later you must know something about it and the genre. This is probably a must buy if you like these types of games. I would say get Resident Evil 1,2,3 and Silent Hill first, however. Dino Crisis featured full 3D background, not prerendered ones like Resident Evil. It was much more advanced. You have a limited inventory but have different types of healing items and ammunition for each gun. And of course no zombies here...oh no, Dinos! Much faster than those old creepy zombies. The game environments were excellent and the music really added to the atmosphere. It's definitely in the "style" of a late 90s Resident Evil game, which is a good thing. Some came with a Resident Evil 3 Demo, which was cool, and Resident Evil 3 of course came with a Dino Crisis Demo. Pick this one up!

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*Product available on Desertcart Ireland*
*Store origin: IE*
*Last updated: 2026-05-26*