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🔥 Survive the outbreak, rewrite history, and own Raccoon City’s chaos! 🔫
Resident Evil: Operation Raccoon City is a mature-rated, third-person squad-based shooter set in the dark Resident Evil universe. Featuring 4-player co-op campaign and robust online multiplayer modes, players battle through a triple-threat environment of zombies, Bio-Organic Weapons, and rival human factions. Developed by Capcom with international collaboration, the game revisits iconic characters and landmarks from Resident Evil 2 and 3, offering a unique blend of horror-survival and tactical shooter gameplay. Unlock character-specific skills and weapons as you fight to contain the T-virus outbreak and rewrite the fate of Raccoon City.
| ASIN | B004UDB9SA |
| Best Sellers Rank | #11,779 in Video Games ( See Top 100 in Video Games ) #88 in PlayStation 3 Games |
| Customer Reviews | 4.6 4.6 out of 5 stars (1,318) |
| Date First Available | March 29, 2011 |
| Department | Adult |
| Is Discontinued By Manufacturer | No |
| Item Weight | 4 ounces |
| Item model number | 34040 |
| Language | English |
| Manufacturer | Capcom |
| Product Dimensions | 5.3 x 0.6 x 6.7 inches; 4 ounces |
| Rated | Mature |
| Release date | March 20, 2012 |
| Type of item | Video Game |
L**E
Not what everyone is making it out to be
Let me just start off, This is a review written by a good friend that is as accurate as a review as your going to get from someone who's NOT BIAS towards RE Series being manipulated... Well it's finnaly here and i popped my disk in this morning I have only played a but of the main campaign by myself so far and I am waiting to go any further untill we get a play group going. The reason for this is the game is very hard to play by yourself i often find myself being swarmed by lickers, zombies, flaming zombies, hunters, and other nasty things that infect and kill you pretty quickly. The AI of for your squad of course is pretty terrible (as in most games) I have only one bug i have noticed so far is when playing alone one of your squad members will not move and stay stuck in the beggining of the level. As far as gameplay goes it's pretty good so far and the auto cover is actually not too bad and cover in this game is essential to surviving no running and gunning if your facing things with any range to them ammo conservation is also key. The only problems i have so far is the melee and grenades if there are multiple enemies around you its hard to focus on one enemy with auto aim on so i turnt mine off. The executions are pretty cool and a lot of the characters abilities are handy. In order to use the skills you have to unlock them as you rank up in the game and they cost some exp points. You can also buy weapons with exp points in the loading lobby for levels. Each character does play well to the class they are assigned the only one I have not tried out is the medic. Healing works the same as in past resident evil where you use herbs and first aid, but they add the infection spray which takes away your infected status. Graphics are pretty sound but this is a dark game I had to turn my gamma up a bit. Blood looks pretty good and so does almost everything. Im sure I will find many other bugs as I play but this is the launch day so im sure some things will be patched as they are found and reported! So far this is all I have played but i will continue this once we get further and i have tried out the multiplayer. (ADDED HOURS LATER) Now I have played a fair amount of multiplayer today and i can say i love most of it it really captures the feel of being on edge when you have to worry about your enemy and the zombies there really has been no camping because there is no room for camping they make the maps not too small but small enough with a combination of threats everywhere to make sure nowhere is safe not even your own spawn. Raccoon city really rewards playing with your team and sticking together if you go off alone and the other team doesnt kill you the zombies and bow's will and i like that chaotic feeling. Thats why i can't understand why I have seen some reviewers saying they dont see any atmosphere to the game when i think they did a really good job with the panic and chaos of it. Operation Raccoon city takes me back abit to some of the old shooters where you had to load some rounds into a player to kill him unlike current ones which you can put a few to the chest and they are dead. It takes abit more trigger skill to kill you have to place your shots right and control your bursts. My favorite multiplayer mode so far is Heroes mode where you select a character from iconic resident evil characters and the team with the last surviving hero is the victor. Basically just survive with your team and keep each other alive. After your hero has been killed you cannot spawn back in as the hero but as a umbrella character or spec ops character and try to defend your hero. Next is Team Attack this mode is just team deathmatch which is pretty fun in this game Biohazard is where your team tries to collect all the G-Virus samples around the map before the other team while fending each other off. Last is Survivor mode. This mode is like a kind of the hill mode where there is a spot your team has to hold while fending off the other team who is trying to capture it. (EDIT) Its a damn good game, not without flaws, but for an online multiplayer scrim with clans and friends, this game is really nice.
T**Y
SOCOM WITH ZOMBIES (After the patch)
It seems that I listened to half of you enthusiasts about the game, so I bought it. I am seriously loving the game. Now, I really see how this thing is so addictive, and I already see myself playing it time and time again to get everything. Graphics: GREAT. Pretty choppy but not in a terrible way, especially when you factor in Hordes of zombies and lickers. Gameplay: Like SOCOM (current gen). You cant crouch, but you can take cover behind low obstacles. Zombie murdering has never been more fun, ESPECIALLY when ragdoll physics send Zombies and other foes slamming into walls and over tables. However, there is a dive that is kind of fun, but I dont know what to do with it. The only bad thing is that when you play online, Head-shots are not AS effective, but they work. and you have an awesome melee moveset which includes pretty cool take-down/human-zombie shield moves. Controls: Be sure to set your controls properly and you cant go wrong. They are pretty fluid. I kind of wish there were some stylish rolls, and maybe some crouching, especially since these guys are Bad-ass. Story: CAMPY. but SERIOUS. FUNNY (even though they don't intend to be). but it is Good. especially for what it sets out to do. Overall: I REALLY WISH that they would focus on this elite squad on other things, letting this game be their last mission. The characters are cool, edgy and could use some character polish, because you care about them, even though you know nothing about them. The guns are awesome, and the Game needs a horde mode, because Wave survival would fit this game. Nutshell: Buy it. Update it. love it. especially at the $15-$20 range. I can see why $60 adopters would be furious, but hey, it is definitely worth $25-$30. I just may buy the DLC. PS. there is no local co-op or splitscreen. this game would have greatly benefit from this.
D**E
FOR DIE-HARD "RE" FANS...!!! ONLINE MULTIPLAYER RECOMMENDED
I'm kinda blown away by all the negative reviews here? I have played ALL the R.E. games since the first title on PlayStation back in 1996. I still love and enjoy them all, and take each on its merits, and try NOT to do too much comparison to previous titles. I even bought the old Nintendo GameCube JUST so I could play all the RE titles when they were solely licensed for that console! If you are a TRUE FAN of RE, then you will LOVE this game ... as long as you do NOT compare it to other RE titles ... CLEAR? If you are now coming NEW to the RE series, you will likely be very disappointed, especially if you try to compare RE:ORC to other war-shooters like CoD, etc. This game is definitely for lovers of the RE franchise; I often found myself laughing and smiling when coming across a fond reminder of one of the earlier games (Kendo's Gun Store, anyone?). That being said, I REALLY enjoy playing this game! Am still playing on the Single-Player campaign, and haven't finished yet! Don't know how some people are claiming the Single-Player is "only" a 5 or 6-hour game? Finishing this game in 5 or 6 hours would only be possible IF: * You are NOT playing the game on the highest difficulty: "Professional" * You are NOT experimenting with any of the different weapons, character abilities, XP's, and level-up system. * You are NOT scouring each area as you "clear" it for special hidden items, data disks, ammo & supplies, etc (these all earn you valuable XP's) IF you do ALL of the above, I guarantee you will NOT finish this game in under 10 or 12-hours. I am currently at 11+ hrs of game-time, and still in the middle of mission #5. According to other reviews here, there are 6-missions total, so obviously I have several more hours of gaming ahead of me! Now, I will admit that "Professional" difficulty is VERY HARD, but it makes the game that much more challenging and rewarding. I played thru Mission #1 on each difficulty rating, using different characters each time. I recommend you do the same. It allows you to try different weapons and abilities, and get used to the control scheme ... AND earn some much needed XP's to unlock other weapons and abilities later. I love the fact the game saves ALL your XP's, even if you decide to switch to a different character. You MUST earn and save XP's to unlock some weapons (can you say "Heavy Machine Gun"?) or Professional difficulty will be near impossible; also, they plant things like the Grenade Launcher in certain areas for a REASON! I've seen some complaints about "not enough ammo." HUH? You're either a total ammo-waster, a REALLY bad shot, you're not looking hard enough, and/or you don't believe in ever using your sidearm or using any of the enemies' dropped weapons. I have NEVER had a problem having enough ammo. Yes, I have run out of ammo for my Primary Weapon (twice?) ... but there's almost ALWAYS a bunch of other weapons lying around. When you do come across an ammo box, run back to where you dropped your empty `favorite' weapon, bring it back and reload! And I will now be joining XBOX LIVE because of this game. Never had reason to before now, but all the other reviews here suggest this makes RE:ORC even better, and having played the single-player game I can see why. Yes, I agree that the single-player A.I. does leave something to be desired, but this is not a reason to downgrade the game significantly. Also, I REALLY wish they had added SPLIT-SCREEN multiplayer so I could have a buddy with me, "live." Finally, my tips for surviving on "Professional" difficulty in Single-Player campaign: * Play Mission #1 several times with different characters to learn the game AND earn valuable XP's! * Take "Bertha" (Medic) as one of your AI partners: she will use First-Aid sprays on you and your teammates, and save your bacon! * "Max-out" some of your character's abilities early on; you will need to determine which your favorites are. * Save your XP's to unlock some of the bigger/better weapons; don't "spend early" and settle for the weaker/smaller, "so-so" weapons. My personal faves are the Juggernaut (auto-shotgun) and the Heavy Machine Gun. Looking forward to "RE:6" ... !!!
J**N
Pretty good. Play for yourself to decide.
I'm working on the 5th mission at the moment, and I've played a little bit of all of the versus modes (except Nemesis mode). I preordered the Special Edition, so I'll also review the bonus content that came with it. Campaign: The campaign is fairly short. I take the RPG approach to most games and try to explore everywhere I can, so I don't ever make the target times for the missions. This adds some time to the game, especially on the levels where the zombies are constantly coming nonstop. I haven't beaten it yet, because I don't have time to just sit down and play constantly. Even with the short campaign, though, I feel like it has a lot or replay value, especially as the different classes. Then with the Spec Ops missions coming out, it should add some length to the game. Some parts of the level design could be better, but there's a lot of nostalgic value if you look close enough. A lot of people mentioned the game being too dark to really see, which it was by default. I just turned the brightness up a small amount. I didn't make it bright enough to make it look like day, but I made sure I could see in rooms with less than adequate lighting. Versus: I'm not a huge multiplayer person, but I gave this a shot because I was hoping it would be different than normal FPS multiplayer modes. For the most part, it's pretty standard. You're on teams, you try to kill the other team, sometimes you capture the flag, etc. However, just being able to be all the awesome characters in Hero's mode is pretty fun. That plus the fact that I think every mode has constant zombie hordes trying to kill you while you try and kill the other team adds to the difficulty, especially when you turn a corner and run straight into a Tyrant. I liked it, and I'll probably be playing the versus on and off for the next few months before everyone quits playing. At this point in gaming history, if it's not Halo, Gears, or CoD, the online gaming is very short lived, sadly. Controls: This is probably the worst part of the game for me. I've seen a few other reviews that mention problems with the controls. While I've never had my character try to cover in midair, the autocover feature is terrible. I'm used to playing Gears of War and being able to tap the A button to duck. If I hit and A and my character doesn't duck, I know it's not a valid piece of cover. In ORC, if my character doesn't duck automatically, I don't know if it's not valid cover or I didn't press up far enough on the thumbstick. There are also a lot of times I'll be behind a car, but not be able to pop up and look down the sights or be able to fire at all because I'm not in the right spot. The aiming system is pretty rough, and it's almost impossible to shoot between gaps in boxes or staircases. If you've got a gun with the red laser sight on it, you can notice the poor aiming system the best. When you turn, your reticle and the red light don't match up until after you stop moving and if you turn to fire and the light and reticle don't match back up before you shoot, the bullet lands somewhere in the middle of the two sights. AI: None of my friends have this game yet, so I've been playing with the AI. Everyone complains about how stupid they are, but for me, they've been extremely helpful. They're a whole lot better than Sheva ever was in RE5. They (usually) heal me when I need it, instead of wasting a first aid spray on me when I'm down half a bar of heal like Sheva did. A few times I've seen them try to run through a door, but that's usually right after the game warps them to my position. Once I get into another fight they show up knowing what they need to do. I've never had an enemy just stop moving in the middle of battle like a lot of people have reported, though I have had a few hunters turn and run. Gameplay: Make sure you ignore every 1 star review that simply complains that this game does not play like a normal Resident Evil. That has been common knowledge for a long time. This game is more fast paced and much more reminiscent of modern shooters. There is a lot of nostalgic moments going on, as well as a lot of variety of enemies (compared to most popular shooters). Sometimes it seems like enemies of the same type have different health or damage resistance, which gets really annoying. I've put two bullets in a Spec-Ops solider and dropped him, followed by unloading a clip and a half into another one to put him down. I'm not sure if that's inconsistency with the enemies or the guns. I've not noticed problems like this in the multiplayer, though. A few people with the PS3 version have mentioned freezing and skipping issues. I haven't noticed any of those problems. Special Edition Content: 6 costumes, 8 guns, 2 patches, a steelbook case and a slipcover. Honestly, the Special Edition didn't blow me away (though I really hope the RE6 SE does) but I preordered just so I could reserve a copy, figuring I could cancel if I decided I didn't want it. I got lucky and Amazon did the price drop, so I decided I was definitely keeping it. I think the cover art for this edition is a lot cooler than for the regular edition. The patches look really neat, but I doubt I'll put them on anything. The costumes are just different colors, but they're nice for mixing it up and not having the team in solid black all the time. The guns don't seem to have any real edge on the normal guns available, but they look cool. However, I haven't used every special gun yet, so I might be wrong on that aspect. I know this review was a bit wordy (and possibly inconsistent at times, for which I apologize), but I feel like the longer, meatier reviews are a lot more useful than "Don't buy this game! It sucks! Cr@p-com screwed us again!" or "OMG this was so amazing! Go get it now!" I'm going to break the sections down now, for anyone in a hurry or whom I might have lost somewhere along the way. Campaign: 4/5 It was shorter than I would have liked, but a very enjoyable experience none-the-less. Versus: 4/5 The constant threat of zombie attack is a nice change to the otherwise standard slayer/deathmatch style multiplayer that dominates XBL/PSN today. Controls: 2.5/5 They're frustrating at times, and feel almost unfinished. If Slant Six releases a patch to fix them, I'll be back to update this review. AI: 4/5 Better than RE5 for teammates, and not nearly as bad as everyone else says for enemies. Gameplay: 3/5 The inconsistency in how much damage an enemy can take is pretty annoying, but can be fixed in the same patch that fixes the controls. Again, I'll update this review when a patch is released. Special Edition Content: 5/5 This one is admittedly an unfair rating, but I got the content for free, which means it's the best it can be. But what is good bonus content is always a big debate between gamers, so I won't count this in my overall game review. 4/5 overall, with room to move up based on any upcoming patches and the quality/length of the Spec Ops DLC.
P**Y
This game is ausome
This game is still a good game.It has very good 3-dimensional resolution and Good Sound Effects In it.Yes the CPU Players are slow but its a work in progress all games CPU players either get in your way or end up shooting you on accident.The game itself is a great game and is good for people who love to play as characters with masks on and kill zombies while also for the resident evil fans it lets play and try to cover up the mess that umbrella created in the city of raccoon.Its very fun with the CPUs and Enables Teamwork in play.Its truly an ausome franchise needed to buy.The game is expensive because of the work put in it.Improving resolution,Sound Effects and most of all the CPU response time.The people in this game are really different in they're personality and traits andd skills.The most important thing about survival is you must work ass a team.Iff your having problems with sound or resolution try buying an HDMI kit to help.People who think this game is bad you either an indiot or crazy.It Is a good game for people who love the character HUNK and enjoy resident evil series.I bought this game for $66.07 and it was worth the money.You just need to buy an HDMI or an Component AV/IN cable to boost the graphics on it.Yes it is dark but thats okay as long as you have an HDMI cable with you.You guys disappoint me you should keep your thoughts to yourself,This game is not that bad you guys really are tightasses when it comes to games.
J**J
i like it
When i heard that this game is going to suck from a preview, i chose to go with the game anyway to see for myself and i'm glad i did. I think its a pretty fun game. Its not game of the year but its still fun. You still get to run through raccoon city and shot zombies. The downsides i find with this game like in the other review on here was the firepower. It takes a lot to kill just one spec op guy even if your shooting him in the head. I would think thats something to fix. The other thing is the story line, its a decent but not much in depth. I also agree with the AI sucks but not as bad as everyone makes it out to be. Sometimes those guys save my butt so i cant really complain to much. I think the review IGN was pretty harsh, i would have given it a 6.0 instead of 4.0. Its not that bad. The reason i'm giving it 5 stars on here because people are making it sound bad and its really not. So if your expecting the same gameplay as the old resident evil games, then you will be dissappointed. Its definately a shooter game. Which is pretty cool but they should have hired a company that makes good shooter games like rainbow 6 vegas. If you are unsure to get this game i would atleast rent this game before you buy it, so your not wasting your money if you are disappointed. But i really like it. The campaign mulitplayer is pretty fun too and the game breaks back memories from re2.
J**H
Gotta take the bad with the good!
Sure this game has a few bugs. Sometimes my guy dies randomly while im fighting because my body is actually somewhere else due to some really weird hosting issue. BUUUT! That only happens every now and then, and it just doesnt upset me because the pros completely outweigh the cons. This game has a frenzied battlefield where its easy to get the drop on other players often taking out a whole team all by yourself with a little skill and some clever timing. Multiplayer is fun with or without a team of friends. Free dlc! There are tons of games out there, but this is one of the few that has NPC that matter in multiplayer, zombies tear wounded people apart, bows jump into the fray often at critical times and cause deaths or daring escapes. This is almost exactly what everyone expected in a shooter set in the middle of resident evil 2. If anyone complains that a zombie grabbed them while they were in the middle of a firefight, its like "sorry bro but what do you expect them to do, they are zombies, kinda what they do!" I love it, love the idea of it, love resident evil, love capcom, wish slant had fixed more bugs before the launch, but i cant hate a game that is hard and requires skill online to be good at! The bugs hopefully will get worked out and patched and this game feels smooth once you practice at it a bit!
D**S
Resident Evil finally returns....
Many people having chosen to slam Operation Raccoon City just because it was produced by Slant Six Games, having played this game, I'd say it's worthier of carrying the name of Resident Evil or Bio-Hazard than some the previous releases (Resident Evil 4, Resident Evil 5, Resident Evil Revelations and these were actually made by Capcom). For the first time in quite a while I found myself buying a game where I was interested in the playable character(s), instead of buying the game to see a cameo of Jill, Wesker, Ada or HUNK. While sadly in story mode/campaign you cannot play as Jill Valentine, HUNK, Ada Wong, Barry Burton, etc.; you get the new delta squad/The Wolf Pack, replacing the last gas-mask wearing Delta soldiers who died in Resident Evil 0. SPOILER: The squad being Lupo, Spectre, Beltway, Four-Eyes, Bertha, and Vector, a protege of HUNK :SPOILER. So in other words you don't have to play as Leon, Chris or Claire in the main story. Speaking of which, the story is pretty damn good; as the title implies the game takes place during Resident Evil 2 & 3, featuring the classic B.O.W.s, including the zombies (I for one was getting tired of all that "Las Plagas" crap, give me a T-Virus outbreak or G-Sample heist any day over groups of rejects from "The Crazies"). PROS: Great Graphics. Plays well. Sound really puts you in the urban hell Raccoon City has become Zombies, Umbrella, Classic Bio-Organic Weapons. Interesting change in point-of-view CONS: The weapon switch function is pretty sensitive. Spec-Ops/Leon/Claire manage to make the zombies an almost unfair advantage for them pretty fast. For B.O.W.s such as the T-103s and Nemesis, you pretty much have to either figure out how to defeat them by yourself or go online to find someone who already has.
G**S
日本版とは比べ物にならない程おもしろい!!
日本版とのあまりの違いにびっくりしました! 規制が入った日本版とは比べ物にならない面白さです 別ゲーと言ってもいい というのは、ショットガンやアサルトライフルでゾンビを撃つと欠損表現があり、銃弾の威力というものが目に見えて分かるので、ゾンビに銃弾が当たっているという確かな手応えを感じる事ができます。 銃弾を人体に発砲するということをリアルに表現したら“こうなるんだ”というのは日常生活では絶対に見る事はないし想像もすることもできないので、この欠損表現には驚きました。 日本版ではゾンビに銃を撃っても欠損表現として反映されないのでエアガンでゾンビを撃ってるようにしか見えません。欠損表現があるとないとでは手応えというものがまるで違います。 (逆に日本版を先にプレイし、それに慣れていたからこそ面白く感じるのかもしれませんが) 具体的な表現は控えますが、想像した以上にグロイですw 人体への冒涜ですw 強いて言えばグロイ漫画みたいにぐちゃぐちゃになります。 はっきり言って、ちょっと笑っちゃいました(^_^;) 見方によればギャグの域? なので無双がしたいときはショットガンを使えば爽快感マックスですね ネタとして一見の価値あり! あと一応言っておきますが、、、自分の場合はパッケージに中国語みたいなものが書いてあったので多分アジア版だと思いますが、日本版のDLCを買っても海外版には適応されないようです(考えれば当たり前ですが)
K**N
The third person miscarriage of resident evil
Arrived on time in unopened condition the real problem with the game is it’s almost a parody of resident evil 4 with its dumb clumpy action and cheesy incounters and verbal sparring but it hits all the wrong notes and has no charming characters interesting locations or upgradeable weaponary that improved as the character did no real story either the set prices it doesn’t airlift from other games make it feel like some call of duty map modded badly with resident evil villains
E**O
Malo
No me gusto el juego, no te atrapa.
R**O
Jogo
Faltou capa e encarte do jogo recebi apenas o cd
B**É
Résident Evil est un Must???
Oui en effet dans les Survival-Horror RE reste un must et une légende du jeu video, mais là cela n'est pas super... Déjà il est fait pour le Multi, graphiquement c'est un peu léger, le gameplay : système de couverture bancale et des bugs : on reste coincé dans les décors...durée de vie en tout est pour tout 3 Hs maxi voire un peu plus.... Bon vous me direz je l'ai pris ce jeu pour le steelbook mais cela fait cher un jeu moyen...
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